In-Game LQA Testing
for
Production Builds

Linguistic validation to indentify mistranslations, inconsistencies, truncations, and other issues before release.

What's included

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main service features

Every LQA workflow is different. Reporting tools, build access, testing environments, and internal processes vary widely from studio to studio.

Because of this variability, LQA cannot follow a rigid, one-size-fits-all checklist.

We adapt our testing and reporting approach to the realities of your project — working within your existing tools and level of access while maintaining clear documentation, structured reporting, and consistent linguistic validation.

Below you’ll find the core components of our LQA process as a practical reference.
Videogame Loc

testing scope

Testing Environment

Our workflow

average price range

We operate within standard professional industry rates.
$ 25 - 40 per hour
  • In-game linguistic validation
  • Structured bug reporting
  • Screenshot documentation
  • Severity categorization
  • Retesting per milestone
  • Final report and feedback

how LQA pricing is determined

LQA pricing depends on:
  • Platform (PC, console, mobile)
  • Build size and content scope
  • Project continuity (one-off vs ongoing updates)
  • Access level (full build, GM tools, limited access, screenshots)
*Each project is evaluated individually before testing begins..

turnaround planning

LQA timelines are typically defined in coordination with the client’s production schedule.
We understand the complexity behind these estimations. Before testing begins, we review the proposed scope, allocated hours, and coverage expectations to validate that resources are appropriately assigned to each phase of the testing cycle.
*Final timelines and coverage are confirmed after reviewing build access, scope, and milestone requirements.

Ready to Validate Your Build Before Release?

Share your build details and milestone targets.

We’ll help define realistic coverage, reporting structure, and testing timelines that support your release goals.
freepik pixel art cartoon female hero with headphones with 54178
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